Mizunodeild KARLA 2016-2017

Úrslitakeppni um Íslandsmeistaratitilinn

Mizunodeild KARLA 2016-2017 Best players MIDDLE BLOCKER
PlayerPlayedBlockBlockServeServeAttackAttackRanking
  MS#=/TotBl ind.Bl ind.#=/TotSv ind.Sv ind.#=/TotSp ind.Sp ind.Index

1

Grétarsson Kjartan Fannar
(HK)

5

23

22

8

0

31

0,0223

0,0223

6

14

0

97

0,0061

0,0061

31

10

3

44

9,4091

9,4091

0,4898

2

Casner Mason
(KA)

3

13

9

6

0

15

0,0157

0,0157

1

3

0

32

0,0017

0,0017

24

3

6

33

5,9091

5,9091

0,42356

3

Proppé Kristófer Björn Ólason
(Stjarnan)

6

26

12

17

0

29

0,0106

0,0106

6

7

0

49

0,0053

0,0053

25

13

8

46

2,2609

2,2609

0,4049

4

Davíðsson Galdur Máni
(Þróttur Nes)

1

4

2

1

0

3

0,0091

0,0091

1

3

0

11

0,0045

0,0045

3

0

0

3

4

4

0,38929

5

Pálsson Kristján
(Þróttur Nes)

2

6

4

2

0

6

0,0094

0,0094

1

1

0

11

0,0024

0,0024

2

2

1

5

-1,2

-1,2

0,38089

6

Hafþórsson Ágúst Máni
(HK)

5

18

9

2

0

11

0,0091

0,0091

1

5

1

52

0,002

0,002

8

5

2

15

1,2

1,2

0,37756

7

Hadziredzepovic Ismar
(Stjarnan)

6

21

6

20

0

26

0,0053

0,0053

4

10

0

74

0,0035

0,0035

15

4

4

23

6,3913

6,3913

0,37331

8

Pétursson Atli Fannar
(Þróttur Nes)

2

10

1

4

0

5

0,0024

0,0024

2

4

1

33

0,0071

0,0071

10

1

2

13

5,3846

5,3846

0,372

9

Möller Marteinn
(HK)

5

16

6

5

0

11

0,0061

0,0061

0

2

0

16

0

0

7

0

3

10

6,4

6,4

0,3514

10

Valtýsson Benedikt Rúnar
(Stjarnan)

4

11

3

1

0

4

0,004

0,004

1

2

0

31

0,0013

0,0013

4

3

0

7

1,5714

1,5714

0,34593

11

Ágústsson Þorsteinn
(Þróttur Nes)

2

4

0

2

0

2

0

0

0

0

0

3

0

0

0

0

1

1

-4

-4

0,31911

Ranking Calculation

Middle-Blocker

the ranking takes into account:

  • Serve Index (Sv ind.): positive serves divided the total points of both teams (ranking is available only if the player has made at least one serve per set)

  • Attack Index (Sp ind.): positive attacks minus negative attacks divided the total attacks (ranking is available only if the player has made at least three attacks per set)

  • Block Index (Bl ind.): positive blocks divided the total points of both teams

The final ranking is based on the final “index” which determines the impact of the role on the game, in other words the importance of the role towards the win probability. This final Index is calculated considering the indexes for each single skill (“ind.” columns) and a coefficient which indicates the “importance” of the role to determine the probability of success for the team. Each single skill index is calculated considering the positive and negative skills based on the number of points played from the teams and multiplied for a coefficient which indicates the importance of the skill for that role to determine the probability of success for the team. The icons next to each skill column give an idea about the “weight” of the skill determining the probability of success for the team in this role. The final Index is calculated also considering the following criteria:

  • Minimum number of Serves per set:  1

  • Minimum number of Spikes per set:  1

Serve

  • # serve ace

  • / half point

  • = serve error

Attack

  • # point

  • / blocked

  • = error

Block

  • # point

  • / invasion

  • = hand out

Filters applied

  • Minimum number of Matches played:  1